forgestack ~ $ cat ./sarbear/readme.md
./sarbear
a no-fail 3D adventure with a lesson in every quest
SarBear, a blonde bear with space buns and a purple S, walks a forest the Grumpy Cloud has drained of colour. Every friend she helps gets its colour back, and every ask is a quiet lesson: walk into the signpost that says the sight word she heard, bring exactly four apples, find the mushroom with the right number. Nothing can fail. When the whole forest is bright again, the friends keep asking forever.
## inside the game
./bring the colour back
Three areas, nine friends, one Grumpy Cloud. Every helped friend gets its colour back; the whole forest takes about a week.
./a lesson in every ask
Sight words on signposts, apples counted aloud, numbers on mushrooms. Three clean quests climb a tier; two stumbles ease back. Grown-ups can pin a tier.
./honey + costumes
Quests earn honey. Honey buys about thirty costume bits at Nana's stall and decorations for SarBear's own house.
./come back tomorrow
Honey pots return daily, a garden grows in real time, and a golden pot hides somewhere new each day.
## the parent promise
✓ no ads
Nothing to click away from, nothing sold.
✓ no purchases
The whole game is the game.
✓ no data
Zero collection, zero network calls. Fully offline.
✓ no way to lose
No enemies, no timer, no lives. A wrong sign wobbles and the friend asks again.
# details in the privacy policy
## support
Questions, problems, or ideas? sarbear is made by one person — the developer answers every email, usually within a day.